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A precision rhythm arcade game where the music doesn’t begin until you earn it. Strike beats from four directions to build each track layer by layer, then keep the music alive because one miss can tear it apart.

Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.