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A side-scrolling shoot-'em-up with dense bullet patterns and Gradius-style horizontal action. Plan builds on a deep skill tree, blast through scrolling stages, then reinvest in prestige upgrades to push further. Skill choices meet arcade reflexes in a replayable loop built for one more run.

Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology