Control a powerful neon saw in this physics-based incremental clicker! Smash rocks, collect valuable fragments, buy massive upgrades, and deploy automated drones to maximize your destruction. Can you push your numbers to the limit? Perfect for fans of idle and arcade progression.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25294638
Update posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25294638 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 22 Aug 2026 | Update 1.2.1 — Prestige Tree Rework Update |
| 7 Aug 2026 | Update 1.1.0 — Achievements, Upgrades and Chaos Update |
| 2 Jul 2026 | Update 1.0.2 — Performance Update |
| 1 Jul 2026 | Update 1.0.1 — Bots, Skill Tree & Game Feel Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count