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A narrative healing game. You run the Hall of Gathering Light — an old house between reality and forgetting. People come carrying memories they can't let go of. You help them repair broken memories. No fail states — your choices shape the ending. Every memory is worth keeping.

Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 29 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.