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Classic chess reborn as a 3D tactical RPG. Command unique pieces based on RPG classes across procedurally generated battlefields. Manage your action points, test your units' 'effort' and survive an adaptive AI on dynamic maps. The board has evolved.

Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 7 Nov) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.