A single-player roguelite deckbuilder where your fortress fights back. Deploy units, cast spells, and unleash fortress weapons in turn-based card battles. Play five factions through three tavern Gauntlets, each ending with a boss who has a few tricks of their own.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Oct 2026 | Fest Patch #1 Update |
| 15 Oct 2026 | Pre-Fest Hotfix #2 Patch notes |
| 14 Oct 2026 | Pre-Fest Patch Hotfix #1 Patch notes |
| 13 Oct 2026 | Pre-Fest Demo Patch Update |
| 16 Sept 2026 | Day 42 Demo Patch Update |
| 14 Sept 2026 |
| September Major Update - New Region! Update |
| 24 Aug 2026 | August 2026 Major Update Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count