一款以劇情與系統設計並重的 HD-2D 回合制角色扮演遊戲,核心機制圍繞在碎片與RE 同步率之間風險交換型的戰鬥。 故事背景為人類於南極發現未知能源「碎片」並導入文明體系,大幅推動自動化與效率至上的社會結構,卻同時引發人類逐步獸化的副作用,大量因獸化而無法跟上時代步伐的人便成為被淘汰的一群人,在廢棄的車站建立自己的城市,就此將城市分為了上下層。 玩家扮演上層的研究人員,因摯友在黑市遭殺害而展開調查,並在過程中接觸下層的盜賊、獵人、警察與流浪科學家等派系。

Public builds
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Counted once we have watched for 90 days (since 25 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 25 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 25 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
No update posts from before 25 Oct 2026 found yet.
Steam keeps no record of past build numbers, so before 25 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count