Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26418289
Update posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
26 hoursMiddle gap across the last 4 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26418289 | None posted | |
| 26409392 | None posted | |
| 26346891 | None posted | |
| 26322818 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 19 Oct 2026 | Demo update 0.3.0 Update |
| 10 Sept 2026 | Demo hotfix is live, and here's what your feedback changed Patch notes |
| 5 Sept 2026 | v0.2.1: You can't fall out of the world anymore Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
You were bitten hours ago. The clock in your blood is already running — and it isn't a virus. Fight through the waves of the dead, trade your nerve to a demon who was here before the city, and hold onto yourself for one more wave. Turn, and it's over.
