Redswood VR is a virtual retelling of the Red Riding Hood story. In this tale, you play as both Red and then the Huntsman, each separately tasked with making their way through a dying and unrecognizable forest from their pasts to the inevitable conclusion at Granny's house.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 1442071
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 1442071 | Graphics Update, Performance Improvements, Nav Mesh fixes. |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 5 Nov 2016 | Graphics Update, Performance Improvements, Nav Mesh fixes. Update |
| 14 Sept 2016 | Devlog 3 Patch Notes: Wolf Fighting and Level Direction Update |
| 31 Aug 2016 | Redswood VR Devlog Week 2: New Wolf level, new and improved enemies, and pesky bugs. Patch notes |
| 24 Aug 2016 | Redswood 1.06 Week 1 Devlog - Colliders, controls, and coffee. Patch notes |
| 24 Aug 2016 | Update: Update Tomorrow Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count