Defend a besieged keep against endless waves, alone or with up to 4 friends. Pick one of six classes, build towers and traps, choose upgrades every wave, and push through five maps of bosses and events to the endless Breach. An action defense roguelite.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26230970
Update posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
11 daysMiddle gap across the last 3 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26230970 | Ashfire Keep 1.2.2 — Fix | |
| 26194037 | Ashfire Keep 1.2.1 — Fixes | |
| 25923064 | Ashfire Keep 1.2.0 — Co-op, three new classes, three new maps, The Breach |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 14 Oct 2026 | Ashfire Keep 1.2.0 — Co-op, three new classes, three new maps, The Breach Update |
| 30 Aug 2026 | Ashfire Keep 1.1.0 — Aim, Build, Hold Patch notes |
| 22 Aug 2026 | Day One Patch — 1.0.0 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count