Pilot a mining sub into the crushing deep. Drill down, haul treasure up, and race the air in your tanks — one more gem, or turn back? Twelve strange seas, an endless descent below them, and a choice at the surface: dig in peace, or face the things that live down there.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26420361
Update posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26420361 | Deepclaim 1.3: The Dark | |
| 25641878 | Deepclaim 1.2: two careers, a Daily Dive and Steam achievements |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 1 Oct 2026 | Deepclaim 1.2: two careers, a Daily Dive and Steam achievements Patch notes |
| 29 Sept 2026 | Deepclaim 1.1 — a brand-new look, full mouse support, and a round of fixes Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count