Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 23 Sept 2026 | Demo 1.3.923 | Supply & Colored Action Frames, Four Lesser-Known Characters Debu Update |
| 1 Sept 2026 | Demo 1.2.901 | Custom Officer Pool — 36 Hidden Officers Await! Update |
| 26 Aug 2026 | Demo 1.1.826 | Matchless Might Update |
| 22 Aug 2026 | Demo 1.0.822 | New Location Events and Character Reworks Patch notes |
| 19 Aug 2026 | Demo 1.0.820 | New Mode: "Past Challenge" Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
A Three Kingdoms roguelite auto-battler. Recruit and upgrade generals, build powerful synergies with cards and equipment, and arrange your formation before your team clashes in automatic battles. Test your builds against other players' teams in asynchronous PvP.
