
As of
30-day average
14 players5 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 12 hours (warm tier) | 9 Nov 2026 | |
| Player counts | Every 4 hours (warm tier) | 9 Nov 2026 | |
| Store details | Every 3 hours, and when Steam reports a change (warm tier) | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
An incremental game made of seven physics simulations. Drop balls into a ring until it shatters, steal links on a gravity-free lattice, sweep a reactor with a beam. Upgrades change the physics itself, and automated simulations keep earning while you work on the next one.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 00:00 UTC | 14 | 14 | 1 |
| 12 Nov, 19:00 UTC | 9 | 9 | 1 |
| 12 Nov, 15:00 UTC | 8 | 8 | 1 |
| 12 Nov, 11:00 UTC | 14 | 14 | 1 |
| 12 Nov, 07:00 UTC | 12 | 12 | 1 |
| 12 Nov, 06:00 UTC | 12 | 12 | 1 |
| 12 Nov, 02:00 UTC | 19 | 19 | 1 |
| 11 Nov, 22:00 UTC | 14 | 14 | 1 |
| 11 Nov, 18:00 UTC | 25 | 25 | 1 |
| 11 Nov, 14:00 UTC | 18 | 18 | 1 |
| 11 Nov, 10:00 UTC | 10 | 10 | 1 |
| 11 Nov, 06:00 UTC | 11 | 11 | 1 |
| 11 Nov, 02:00 UTC | 16 | 16 | 1 |
| 10 Nov, 22:00 UTC | 14 | 14 | 1 |
| 10 Nov, 18:00 UTC | 11 | 11 | 1 |
| 10 Nov, 14:00 UTC | 25 | 25 | 1 |
| 10 Nov, 10:00 UTC | 17 | 17 | 1 |
| 10 Nov, 06:00 UTC | 21 | 21 | 1 |
| 10 Nov, 02:00 UTC | 17 | 17 | 1 |
| 9 Nov, 22:00 UTC | 16 | 16 | 1 |
| 9 Nov, 18:00 UTC | 8 | 8 | 1 |
| 9 Nov, 17:00 UTC | 0 | 0 | 1 |
Price now
$1.77−40% on sale, ends 23 Nov 2026
Lowest we've seen
$1.77−40%, 9 Nov 2026
Sales we've seen
1Deepest −40%, $1.77
| Sale | Length | Off | Price | Usual |
|---|---|---|---|---|
| From 9 Nov 2026On now, ends 23 Nov | 3 days | −40% | $1.77 | $2.95 |
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count