Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26674661
Update posts
8 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26674661 | None posted | |
| 26604342 | Scraplings v0.2.1: A New Way to Start |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 12 Oct 2026 | The Coloring Update — v0.1.40 Update |
| 9 Oct 2026 | Scraplings v0.1.30 — Character Voices Update |
| 7 Oct 2026 | Scraplings v0.1.29 — Update Notes Update |
| 6 Oct 2026 | Scraplings v0.1.28 Patch notes |
| 4 Oct 2026 | v0.1.25 Patch notes |
| 3 Oct 2026 |
| Hotfix v0.1.24 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
A 2D side-view recycling and automation game set above an infinite trash sea. Salvage waste left behind from the Lost Century, process it through advanced production lines, and grow your factory to keep it afloat in this harsh ecosystem while paying your rent on time.
