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Uncounted is a massive incremental tower defense. One sector, one wave: tens of thousands of hostiles simulated on the GPU. Place and aim every turret before the drop, then spend the run to unlock the next gun.

| Poll | Players |
|---|---|
| 00:05 UTC | 0 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | 0 | — | 0 |
| October 2026Oct 2026 (from 28 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.