Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 1596692
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 1596692 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 18 Dec 2016 | 1.11 Winter Update Update |
| 27 Nov 2016 | 1.1 Content Update Update |
| 13 Nov 2016 | 1.05 Join Games in Progress Update Patch notes |
| 10 Nov 2016 | 1.04 Bug Fixes and Improvements Update |
| 1 Nov 2016 | 1.03 Halloween Update Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
Surrounded by darkness, and undead creatures coming in from all angles. As the resistant soldier, you have been assigned to do one thing – kill them all. Killing Zombies is a 4 player online co-op horror survival shooter for the HTC Vive, with wave-driven VR gameplay from Front Range Software.
