Demon Lord is a simulation game. Players control small demon in training for the fight. By feeding and training and upgrading, keep the small demon in his best fighting force, to defeat the evil and powerful humans. In the end conquer the world and become the king of great darkness.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 1704079
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 1704079 | The "Demon Lord" Final version (V1.0.10) released |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 21 Mar 2017 | The "Demon Lord" Final version (V1.0.10) released Update |
| 20 Mar 2017 | Version 1.0.4 updated description Update |
| 20 Mar 2017 | Version 1.0.6 updated description Update |
| 20 Mar 2017 | Version 1.0.5 updated description Update |
| 17 Mar 2017 | Version 1.0.6 updated description Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.