Drive massive trains and build your career in a vast open railway network. For both PC and VR.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20251481
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20251481 | Unity Security Patch |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 4 Oct 2025 | Unity Security Patch Patch notes |
| 2 Aug 2025 | B99.7 - More Small Bug Fixes Patch notes |
| 18 Jul 2025 | B99.6 - Bug Fixes, Ladder-climbing & More Patch notes |
| 10 Dec 2024 | B99.3 - Quick Fixes Patch notes |
| 6 Dec 2024 | B99.2 - Forestry Trailers and Bug Fixes Update |
| 29 Nov 2024 |
| B99.1 - Bug Fixes and Release Summary Update |
| 10 Nov 2023 | Build 97 - Farm animals, stock car, VR mouse mode, major bug fixes & more! Update |
| 21 Jul 2023 | Build 95 - New steam loco, water towers, VRAM optimizations & more! Update |
| 16 Jul 2023 | Reverb G2 Teleport Fix Patch notes |
| 1 Jul 2023 | Steel Mill Invisible Wall Fix Patch notes |
| 1 Apr 2023 | We're rebranding the update! Update |
| 24 Aug 2021 | Build #92 Hotfix Patch notes |
| 14 Oct 2020 | Hotfix for the rare case of players missing items/money Patch notes |
| 22 May 2020 | Known issues & tips on how to solve them Patch notes |
| 21 May 2020 | Fixed loading stuck at 86% in a rare case Patch notes |
| 21 May 2020 | Overhauled Changelog - Build #80 Patch notes |
| 12 Aug 2019 | Status Report - Progress on the 'Hazmat' update Update |
| 3 Jul 2019 | Build #79 - Valve Index support, bug fixes Patch notes |
| 20 Jun 2019 | Build #78 - Optimized item spawning, alt-tab pause, many bug fixes Patch notes |
| 22 May 2019 | Build #77 - Fixed tunnels, various bug fixes Patch notes |
| 15 May 2019 | Build #76 - Stability fixes, cars cargo, bug fixes and more! Patch notes |
| 8 May 2019 | Build #75 - Bug fixes, NonVR inventory improvements and more! Patch notes |
| 3 May 2019 | Build #74 - Mouse-look, Number-key item equip, Fixed track joint sounds and more! Patch notes |
| 25 Apr 2019 | Build #73 - Bug fixes, increased loco remote range Patch notes |
| 19 Apr 2019 | Build #72 - Loading screen, pocket watch, fixed starting underground and more! Patch notes |
| 11 Apr 2019 | Build #71 - Fixed impassable tunnels Patch notes |
| 10 Apr 2019 | Build #70 - Removed trees from tracks, non-physical shovel, better brakes & more! Patch notes |
| 5 Apr 2019 | Build #69 - Fixed steamer issues from last build Patch notes |
| 4 Apr 2019 | Build #68 - Key bindings, dumpsters, fixed tutorial bug and more! Patch notes |
| 3 Apr 2019 | Build #67 - Shunter remote, fixed lost items and more! Patch notes |
| 20 Mar 2019 | Build #66 - Fixed character drift, teleport to last loco and more! Patch notes |
| 13 Mar 2019 | Build #64 - Continual save-game! Patch notes |
| 8 Mar 2019 | Build #63 - Fixed missing essential items for some players Patch notes |
| 7 Mar 2019 | Build #62 - Item storage revamp! Patch notes |
| 27 Feb 2019 | Build #61 - Fixed unpause damage, potentially fixed "quit crash", Vive click-rotate Patch notes |
| 23 Feb 2019 | Build #60 - Solid bridges & tunnels, track tweaks, Oculus performance Patch notes |
| 20 Feb 2019 | Build #59 - Various bug fixes, alternative keyboard controls Patch notes |
| 19 Feb 2019 | Build #58 - More bug fixes, slight performance improvements Patch notes |
| 18 Feb 2019 | Build #57 - Several bug fixes, better nonVR UI Patch notes |
| 15 Feb 2019 | Build #56 - Steamer improvements, CPU optimization and more! Patch notes |
| 12 Feb 2019 | Build #55 - Further nonVR & derailment improvements Patch notes |
| 9 Feb 2019 | Build #54 - Non-VR improvements & more Update |
| 6 Feb 2019 | Build #53 - Graphics options Patch notes |
| 4 Feb 2019 | Build #52 - Fixed random derailments, nonVR leaning & small bug fixes Patch notes |
| 1 Feb 2019 | Build #51 - Fixed Oculus black screen Patch notes |
| 1 Feb 2019 | Build #50 - Spawn location fix, working Rift controllers, WMR controls Patch notes |
| 30 Jan 2019 | Build #49 - Derail fixes, respawn button, cleared trees/rocks, Oculus SDK & more Patch notes |
| 26 Jan 2019 | Build #48 - Savegame, license unlocking and garage unlocking Patch notes |
| 30 Jun 2017 | Update 5 - Camera stabilization, booklets, new missions and lots more! Update |
| 22 Feb 2017 | Update 4 - Fixed derail & tunnel bugs, better controls, room recentering & more! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count