Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 3000322
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 3000322 | New Update |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Aug 2018 | New Update Update |
| 7 Jun 2018 | v1.8.0.1497 - 4 New Star Levels! 3 New Skills! Update |
| 16 May 2018 | v1.7.1.1445 - Japanese Added! Update |
| 20 Apr 2018 | v1.7.0.1399 - Controller UPDATE & Feedback from PAX/REZZED Update |
| 12 Mar 2018 | v1.5.0.1235 - New Hero! New Traps! New Levels! New Enemies! New Boss! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
Descend into the darkest dungeons, lure enemies into brutal traps and free the spirits of fallen heroes! Morph between unique dungeon creatures to survive and drive back the evil forces of the underworld.
