Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24970765
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24970765 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 14 Sept 2022 | Update notes (14th September) Patch notes |
| 8 Sept 2022 | Update Notes - v.2.10.07 Patch notes |
| 26 Feb 2021 | Tiny Titan Studios Update - New Game! Update |
| 6 Jan 2021 | Update v2.10.03 - New Cargo Rush Events and New Cars! Update |
| 30 Nov 2020 | Update v2.10.0 - Holly Jolly Island! Update |
| 2 Nov 2020 |
| Update v2.9.30 - Harvest Island! Update |
| 2 Oct 2020 | Update v2.9.29 - Spooky Mortis Island! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Tiny Rails is a relaxing train management adventure. Travel across an immersive and meticulously crafted pixel world. Collect hundreds of beautiful cars, each with their own set of stats, to create your own unique multi-car masterpiece!
