Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 3736976
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 3736976 | Update 1.2.0.9 - A few bugfixes |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 14 Apr 2019 | Update 1.2.0.9 - A few bugfixes Patch notes |
| 20 Jun 2018 | Update 1.2.0 - New content, proper Oculus Touch support, full button mapping, a menu overhaul, and more Update |
| 6 Apr 2018 | Update 1.1.5 - Death log, bullet flyby sounds, controller support, and a spectator mode Patch notes |
| 2 Mar 2018 | Update 1.1.4 - Blood splatters, bullet holes, scorch marks, and a bunch of bugfixes Update |
| 19 Feb 2018 | Update 1.1.3 - Active Camo and better lighting |
| 13 Feb 2018 | Update 1.1.2 - Melee sounds, shield glow, and more Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Hailstorm VR is a high time-to-kill, sci-fi arena shooter that lets players create the type of game they want to play. Customization options include game modes, variants, weapon spawns, scoring, health/shield, bots, and mobility style, among others.
