A text-based dungeon crawler with a heavy emphasis on combat and looting. Features 16 playable classes and 40 enemy classes, each with an assortment of 9 unique abilities. Countless combinations of items, enemies, loot, and floors.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 9930560
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 9930560 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Dec 2021 | The Labyrinth's last update: v2.0.4 Patch notes |
| 11 Oct 2021 | Update 2.0.3 - Bugfixes and boss changes! Patch notes |
| 11 Sept 2021 | Small update to fix a few problems Patch notes |
| 10 Sept 2021 | Update 2.0.1 now live on the default branch Update |
| 8 Sept 2021 | Update 2.0.1 pushed to the beta branch! Patch notes |
| 12 Mar 2021 |
| Update 1.1.2 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count