[MYTD] is a tower defense strategy game, Unlike traditional tower defense. [MYTD] has added a lot of fresh play. [MYTD] is a pixel tower game strategy placed through games, with endless defense mode, character upgrades, defensive towers skills to choose, turret and changeful, one thousand kinds of style let you challenge without limit, the monster skills varied properties, reasonable choice to build battery is the key, technology upgrade is the hard truth, reasonable collocation built to recruit success! Game features: 1. defense tower combination. Build a specific defense tower on a particular building and gain additional skills. The combination is rich. 2. Property phase 2 (ground -> water -> fire -> wind-> ground). Each defense tower, monster has a property. Damage can be affected by a defensive tower attack monster with a phase gram or a phase-gram property. 3. Defense tower skills. The defensive tower is very skilled and now has 131 skills. It's still growing. 4. Monster skill. Monsters have different skills, too. A lot. And it's increasing 5. Different circulation modes and endless modes with traditional towers. 6. Technology upgrading. Silver COINS gained in the game can be upgraded with technology prior to the game, and technology has been upgraded (more than 300 technology upgrades have been made). 7. defense tower upgrades. Each defense tower upgrade is divided into: character upgrade, weapon upgrade. The character upgrade can obtain the attribute points per level, which can be freely allocated by the player. Upgrade weapons acquire new skills, skill upgrading, weapon evolution, etc.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25694457
Update posts
2 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25694457 | 20261003 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 3 Oct 2026 | 20261003 Patch notes |
| 25 Sept 2026 | 1.260923 Patch notes |
| 15 Jul 2025 | 20250715 Patch notes |
| 10 Jun 2025 | 20250610 修复BUG Patch notes |
| 21 Apr 2025 | 新增【地图工坊】 Patch notes |
| 13 Oct 2024 |
| 26 Sept 2024 | *调整战利品刷新概率 Patch notes |
| 25 Sept 2024 | 1.240921 更新日志 Patch notes |
| 18 Jul 2024 | 修复 分裂怪 血量异常 Patch notes |
| 17 Jul 2024 | 修复血量异常BUG Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count