In Combat Tested, you must escape from the lab where you are being held after being experimented on. Luckily, these experiments have left you with special powers that will aid you in your escape.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20269858
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20269858 | Combat Tested - Hotfix V1.5.4.1 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 6 Oct 2025 | Combat Tested - Hotfix V1.5.4.1 Patch notes |
| 23 Jun 2018 | Combat Tested: Content Update (V1.5) Update |
| 25 Apr 2018 | Combat Tested Patch 1.4 - A New Power! Update |
| 9 Apr 2018 | Patch 1.3.5 - More audio, options and particle effects Update |
| 30 Mar 2018 | Patch 1.3 - New audio, improved AI and an option menu Update |
| 26 Mar 2018 |
| HOTFIX patch (1.2.3) Update |
| 25 Mar 2018 | HOTFIX patch (1.2.2) Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count