TrainerVR is a unique physics-based VR train construction game. In TrainerVR you can create from simple tracks to an elaborate rail network, just like the wooden piece game, but to the infinity and beyond, and drive trains inside your creations!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 4457356
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 4457356 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 27 Mar 2019 | v1.9: 3D Rudder support + demolition ball Update |
| 21 Nov 2018 | v1.8: Welcome to the Far West Patch notes |
| 24 Oct 2018 | Version 1.7 released: The "Red Button" update Update |
| 18 Apr 2018 | Trainer v1.5 Major update Update |
| 14 Feb 2018 | TrainerVR v1.4 released. Support to Windows Mixed Reality Ready! Update |
| 5 Feb 2018 |
| New version TrainerVR 1.3 Released! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count