Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 3663700
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 3663700 | v2.1 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Mar 2019 | v2.1 Patch notes |
| 19 Sept 2018 | Update v2.0 [New puzzles, New Achievments, Music] Update |
| 10 Sept 2018 | **Working on new update OS:Path v2.0** Update |
| 22 Jun 2018 | Update v1.2 [Dutch translation] Update |
| 19 Jun 2018 | Testing update v1.2 (Dutch translation) Update |
| 28 Apr 2018 |
| Update v1.1 [Bugfixes, Repair icon, German translation] Update |
| 27 Apr 2018 | Testing update v1.1 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Small but tricky indie game to spend your evening on playing. You'll have to determine the cause of a program's critical error and restore its modules by playing mini games and solving puzzles while using the console.
