A game about a skateboarding dog named Ollie, who goes on the adventure of his dreams! Play with your pup friends and wreak havoc in all kinds of fantastical environments.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25719325
Update posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25719325 | Quick Spooky Season Patch! |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 5 Oct 2026 | Quick Spooky Season Patch! Patch notes |
| 23 Sept 2026 | Save Data Patch and SoulsSpeedRuns Announcement! Patch notes |
| 16 Sept 2026 | "Special Move" Update! Patch notes |
| 31 Aug 2026 | 8/31 Patch - Input Remapper fixes! Patch notes |
| 14 Jul 2026 | Attract Mode Fix Patch notes |
| 25 Jun 2026 |
| Ollie-Oop Summer 2026 Patch Patch notes |
| 22 Feb 2026 | 1.2 Update Patch notes |
| 13 Mar 2025 | Ollie-Oop 1.1 Update Update |
| 7 Dec 2024 | Post-Launch Hotfix Patch notes |
| 22 Nov 2024 | 1.0 Prep Hotfix! Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count