Glide your way through 90 uniquely challenging levels, racing against the clock in a test of skill, reflexes and patience in this award nominated Indie Speedrunner

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 4635173
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 4635173 | Fix for Loading Bug |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 3 Feb 2020 | Fix for Loading Bug Patch notes |
| 17 Dec 2019 | oOo: Ascension v2.0.2 Patch notes |
| 11 Jun 2019 | v2.0 - A.K.A The 'Mercy' patch Patch notes |
| 31 Oct 2018 | oOo: Ascension v1.2 is now live! Update |
| 1 Oct 2018 | Patch Notes v 1.1.2 Update |
| 28 Sept 2018 |
| Version 1.1 Patch Notes Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count