Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 6356960
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 6356960 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 10 Mar 2021 | Shopkeepers Tale Update 3.09.2021 Patch notes |
| 13 Jun 2020 | Shopkeepers Tale Update 6.12.2020 Update |
| 19 May 2020 | Shopkeepers Tale Patch Note 5.19.2020 Update |
| 9 Apr 2020 | Shopkeepers Tale Patch Notes 4.9.2020a Patch notes |
| 8 Apr 2020 | Shopkeepers Tale Update 4.8.2020a Patch notes |
| 7 Apr 2020 |
| Shopkeepers Tale Patch 4.7.2020 Patch notes |
| 6 Apr 2020 | Shopkeepers Tale Early access Patch notes |
| 5 Apr 2020 | Shopkeepers Tale Patch Notes 4.5.2020 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Explore a large dungeon full of monsters, traps and puzzles and run your own item shop in this JPRPG inspired fantasy game.
