
As of
30-day average
0 players1 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | 5 Nov 2026 | |
| Player counts | Every 30 days (dormant tier) | 19 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Price now
$9.99Usual price
Lowest we've seen
$9.9924 Oct 2026
Sales we've seen
None yetNone since 21 Oct 2026
US Steam store prices, saved each time our store check sees a change. Our records start on 21 Oct 2026, so earlier sales are not listed. A sale is dated from the first check that saw it (usually within an hour of Steam changing the price) to the end date Steam gave. How we count
Sort monsters. Then battle them in the order you chose. Open chests for upgrades. Finish the dungeon to gain powerful new swords, chestplates, and amulets. Find more maps to tougher dungeons. Upgrade your character, combine old items to forge new ones, and finally defeat the Vampire Queen. That's it. Sort Battle: Dungeon is simple and fun, the kind of game that you will play late into the night. Hi, I'm Thom Robertson, and I made Sort Battle: Dungeon because I thought that sorting was inherently fun, and I wanted to explore that fun within the context of a videogame. Putting things in bins; sorting the cups in the cupboard; eating all the red jellybeans first. These are sorting behaviors we all do, generally speaking. I wanted to see if it was "videogame" fun, and I had a vision in my head of an array of monsters that the player could drag and sort. So I built a prototype, and my first few testers were very pleased, so I proceeded to make this game.
