"Entertainment Simulator" is a new era TV station simulation game with a powerful data simulation system and many innovative gameplay. You have to compete with TV stations and new media, and finally, through unremitting efforts, build your own media empire.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
9 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 18 Sept 2026 | V1.0.21 Patch notes |
| 7 Sept 2026 | V1.0.20 修复节目错乱的恶性bug Patch notes |
| 5 Sept 2026 | V1.0.19 Patch notes |
| 31 Aug 2026 | V1.0.18 性能优化 Patch notes |
| 28 Jul 2026 | V0.92.2分台数量和员工上限提升 Patch notes |
| 26 Jul 2026 | V0.92.1成就系统上线! Update |
| 28 Jun 2026 | 近况汇报 Patch notes |
| 23 Apr 2026 | 近况汇报:创意工坊开发中 Patch notes |
| 5 Apr 2026 | V0.91.23自定义NPC头像 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count