"Entertainment Simulator" is a new era TV station simulation game with a powerful data simulation system and many innovative gameplay. You have to compete with TV stations and new media, and finally, through unremitting efforts, build your own media empire.

| Poll | Players |
|---|---|
| 15:38 UTC | 7 |
| 6 Nov, 15:37 UTC | 7 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2026 | 110 | — | The busier of its first two months |
| 3 months onJune 2026 | 10 | 9% | Loses players fast (better than 11% of 9,248 other games) |
| 12 months onMarch 2027 | — | — | Not over yet |
电视台模拟国 Entertainment Simulator kept 9% of the average players it had at its launch in March 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 5 | −3 | −35.7% | 7 |
| October 2026Oct 2026 (from 19 Oct) | 8 | −4 | −32.4% | 13 |
| September 2026Sept 2026 | 12 | +3 | +37.4% | 31 |
| August 2026Aug 2026 | 9 | +1 | +6.7% | 27 |
| July 2026Jul 2026 | 8 | −2 | −17.9% | 26 |
| June 2026Jun 2026 | 10 | −3 | −20.9% | 28 |
| May 2026May 2026 | 12 | −11 | −47.9% | 38 |
| April 2026Apr 2026 | 24 | −86 | −78.2% | 78 |
| March 2026Mar 2026 | 110 | — | — | 400 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.