The afterlife is now digital. Discover that eternal life comes with sacrifice in a genre-defying RPG with unique rhythm combat.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25808143
Update posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25808143 | Nocturne 1.0.3 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 8 Oct 2026 | Nocturne 1.0.3 Patch notes |
| 3 Oct 2026 | Nocturne 1.0.2 Update |
| 23 Sept 2026 | Minor Hotfixes Patch notes |
| 12 Jun 2026 | Minor Demo Patch Patch notes |
| 29 Aug 2024 | Demo Softlock Patch Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
| App | Players now | Latest build |
|---|---|---|
| Nocturne Playtest · App 1984560 | No count | 13040410 · |
Separate Steam apps for test, staging and playtest versions of Nocturne. They have no store page, so they aren’t counted as games or releases. Builds come from Steam’s client network, players from the Steam Web API every few hours. Steam gives no count for an app nobody can launch. How we count