WhiteClothesは可愛いケモノたちが活躍する高難度のコマンド式のRPGです。 魔王を倒して世界の平和を取り戻そう。 主要キャラクターは全員可愛いケモノ!人間は絶滅させておきました。血沸き、胸揺れるRPG!

| Poll | Players |
|---|---|
| 00:13 UTC | 85 |
| 30 Oct, 20:09 UTC | 36 |
| 30 Oct, 16:08 UTC | 124 |
| 30 Oct, 12:07 UTC | 157 |
| 30 Oct, 08:07 UTC | 118 |
| 30 Oct, 04:06 UTC | 67 |
| 30 Oct, 00:03 UTC | 44 |
| 29 Oct, 19:20 UTC | 39 |
| 29 Oct, 15:19 UTC | 42 |
| 29 Oct, 15:14 UTC | 42 |
| 29 Oct, 13:37 UTC | 13 |
| 29 Oct, 09:36 UTC | 9 |
| 29 Oct, 05:35 UTC | 9 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2023 | 49 | — | The busier of its first two months |
| 3 months onSeptember 2023 | 8 | 17% | Loses players fast (better than 33% of 9,121 other games) |
| 12 months onJune 2024 | 4 | 8.3% | Loses players fast (better than 20% of 7,653 other games) |
WhiteClothes kept 17% of the average players it had at its launch in June 2023 after 3 months and 8.3% after 12 months. Monthly averages, ranked against every game we can score. How we count
Ver. 2.0 Update Patch Notes (29 Oct 2026): Players peaked at 16× the week before's average. Since it came out, players averaged 685% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Ver. 2.0 Update Patch Notes29 Oct 2026 · week before: 6.8 of 7 days; 1.4 of 7 days so far | 157 (16×) | +685% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 19 Oct) | 23 | +19 | +516.5% | 157 |
| September 2026Sept 2026 | 4 | — | — | 13 |
| July 2026Jul 2026 | 2 | 0 | −8.7% | 6 |
| June 2026Jun 2026 | 2 | −1 | −27.1% | 7 |
| May 2026May 2026 | 3 | — | — | 8 |
| February 2026Feb 2026 | 4 | — | — | 16 |
| December 2025Dec 2025 | 2 | −1 | −23.8% | 8 |
| November 2025Nov 2025 | 3 | +1 | +32.9% | 10 |
| October 2025Oct 2025 | 2 | 0 | −13% | 8 |
| September 2025Sept 2025 | 3 | −1 | −33.3% | 8 |
| August 2025Aug 2025 | 4 | +2 | +61.7% | 12 |
| July 2025Jul 2025 | 3 | 0 | −17.4% | 8 |
| June 2025Jun 2025 | 3 | 0 | −1.3% | 10 |
| May 2025May 2025 | 3 | 0 | −9% | 10 |
| April 2025Apr 2025 | 4 | 0 | +5.5% | 10 |
| March 2025Mar 2025 | 3 | −2 | −34.2% | 12 |
| February 2025Feb 2025 | 5 | +2 | +58.8% | 15 |
| January 2025Jan 2025 | 3 | +1 | +25.7% | 8 |
| December 2024Dec 2024 | 3 | −3 | −52% | 8 |
| November 2024Nov 2024 | 5 | +1 | +35.5% | 18 |
| October 2024Oct 2024 | 4 | 0 | +2.7% | 20 |
| September 2024Sept 2024 | 4 | −1 | −18.7% | 10 |
| August 2024Aug 2024 | 5 | +1 | +27.5% | 16 |
| July 2024Jul 2024 | 4 | 0 | −11.3% | 11 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| June 2024Jun 2024 | 4 | −1 | −17.3% | 13 |
| May 2024May 2024 | 5 | −1 | −20.9% | 14 |
| April 2024Apr 2024 | 6 | 0 | −1.1% | 22 |
| March 2024Mar 2024 | 6 | 0 | −7.6% | 18 |
| February 2024Feb 2024 | 7 | +1 | +14.9% | 18 |
| January 2024Jan 2024 | 6 | +1 | +13.8% | 16 |
| December 2023Dec 2023 | 5 | −1 | −20.1% | 20 |
| November 2023Nov 2023 | 7 | 0 | −1.5% | 18 |
| October 2023Oct 2023 | 7 | −2 | −21% | 22 |
| September 2023Sept 2023 | 8 | −4 | −33.7% | 26 |
| August 2023Aug 2023 | 13 | −18 | −58.6% | 32 |
| July 2023Jul 2023 | 31 | −18 | −37.4% | 88 |
| June 2023Jun 2023 | 49 | — | — | 179 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.