| Poll | Players |
|---|---|
| 08:45 UTC | 2,420 |
| 04:44 UTC | 1,779 |
| 00:43 UTC | 1,590 |
| 00:03 UTC | 1,699 |
| 29 Oct, 19:30 UTC | 3,370 |
| 29 Oct, 15:29 UTC | 4,292 |
| 29 Oct, 11:28 UTC | 2,780 |
| 29 Oct, 08:31 UTC | 1,861 |
| 29 Oct, 04:30 UTC | 1,437 |
| 29 Oct, 00:29 UTC | 1,482 |
| 28 Oct, 20:28 UTC | 2,824 |
| 28 Oct, 16:28 UTC | 3,609 |
| 28 Oct, 12:27 UTC | 3,610 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2025 | 21,345 | — | The busier of its first two months |
| 3 months onSeptember 2025 | 3,849 | 18% | About average (better than 35% of 9,121 other games) |
| 12 months onJune 2026 | 2,802 | 13% | About average (better than 36% of 7,653 other games) |
Broken Arrow kept 18% of the average players it had at its launch in June 2025 after 3 months and 13% after 12 months. Monthly averages, ranked against every game we can score. How we count
October 29th Update - Patch 1.2.2 (29 Oct 2026): Players peaked at 1.4× the week before's average. Since it came out, players averaged 18% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| October 29th Update - Patch 1.2.229 Oct 2026 · week before: 6.9 of 7 days; 1 of 7 days so far | 4,292 (1.4×) | −18% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 3,080 | −445 | −12.6% | 5,903 |
| September 2026Sept 2026 | 3,525 | −95 | −2.6% | 10,547 |
| August 2026Aug 2026 | 3,620 | +472 | +15% | 13,045 |
| July 2026Jul 2026 | 3,148 | +346 | +12.3% | 7,675 |
| June 2026Jun 2026 | 2,802 | −480 | −14.6% | 5,577 |
| May 2026May 2026 | 3,283 | −1,059 | −24.4% | 6,593 |
| April 2026Apr 2026 | 4,342 | +1,202 | +38.3% | 8,740 |
| March 2026Mar 2026 | 3,140 | +676 | +27.4% | 11,589 |
| February 2026Feb 2026 | 2,464 | −63 | −2.5% | 4,631 |
| January 2026Jan 2026 | 2,527 | +492 | +24.2% | 4,643 |
| December 2025Dec 2025 | 2,035 | −464 | −18.6% | 3,700 |
| November 2025Nov 2025 | 2,499 | −561 | −18.3% | 5,847 |
| October 2025Oct 2025 | 3,059 | −790 | −20.5% | 6,925 |
| September 2025Sept 2025 | 3,849 | −2,191 | −36.3% | 7,735 |
| August 2025Aug 2025 | 6,040 | −5,233 | −46.4% | 13,598 |
| July 2025Jul 2025 | 11,273 | −10,072 | −47.2% | 24,477 |
| June 2025Jun 2025 | 21,345 | — | — | 38,499 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.