| Hour | Peak | Average | Polls |
|---|---|---|---|
| 04:00 UTC | 57 | 57 | 1 |
| 00:00 UTC | 76 | 76 | 1 |
| 1 Nov, 20:00 UTC | 119 | 119 | 1 |
| 1 Nov, 16:00 UTC | 129 | 129 | 1 |
| 1 Nov, 12:00 UTC | 109 | 109 | 1 |
| 1 Nov, 08:00 UTC | 101 | 101 | 1 |
| 1 Nov, 04:00 UTC | 100 | 100 | 1 |
| 1 Nov, 00:00 UTC | 98 | 98 | 1 |
| 31 Oct, 20:00 UTC | 96 | 96 | 1 |
| 31 Oct, 16:00 UTC | 129 | 129 | 1 |
| 31 Oct, 12:00 UTC | 105 | 105 | 1 |
| 31 Oct, 08:00 UTC | 73 | 73 | 1 |
| 31 Oct, 04:00 UTC | 71 | 71 | 1 |
| 31 Oct, 00:00 UTC | 74 | 74 | 1 |
| 30 Oct, 20:00 UTC | 105 | 105 | 1 |
| 30 Oct, 16:00 UTC | 88 | 88 | 1 |
| 30 Oct, 12:00 UTC | 57 | 57 | 1 |
| 30 Oct, 08:00 UTC | 48 | 48 | 1 |
| 30 Oct, 04:00 UTC | 58 | 58 | 1 |
| 30 Oct, 00:00 UTC | 75 | 75 | 1 |
| 29 Oct, 22:00 UTC | 80 | 80 | 1 |
| 29 Oct, 21:00 UTC | 78 | 78 | 1 |
| 29 Oct, 20:00 UTC | 79 | 79 | 1 |
| 29 Oct, 16:00 UTC | 67 | 67 | 1 |
| 29 Oct, 12:00 UTC | 65 | 65 | 1 |
| 29 Oct, 08:00 UTC | 55 | 55 | 1 |
| 29 Oct, 07:00 UTC | 31 | 31 | 1 |
| 29 Oct, 06:00 UTC | 37 | 37 | 1 |
| 29 Oct, 05:00 UTC | 44 | 44 | 1 |
| 29 Oct, 01:00 UTC | 62 | 62 | 1 |
| 29 Oct, 00:00 UTC | 68 | 68 | 1 |
| 28 Oct, 20:00 UTC | 72 | 72 | 1 |
| 28 Oct, 16:00 UTC | 68 | 68 | 1 |
| 28 Oct, 12:00 UTC | 64 | 64 | 1 |
| 28 Oct, 08:00 UTC | 34 | 34 | 1 |
| 28 Oct, 04:00 UTC | 51 | 51 | 1 |
| 28 Oct, 00:00 UTC | 48 | 48 | 1 |
| 27 Oct, 19:00 UTC | 71 | 71 | 1 |
| 27 Oct, 15:00 UTC | 65 | 65 | 1 |
| 27 Oct, 11:00 UTC | 59 | 59 | 1 |
| 27 Oct, 07:00 UTC | 32 | 32 | 1 |
| 27 Oct, 02:00 UTC | 68 | 68 | 1 |
| 26 Oct, 20:00 UTC | 90 | 90 | 1 |
| 26 Oct, 14:00 UTC | 65 | 65 | 1 |
| 26 Oct, 08:00 UTC | 52 | 52 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2026 | 513 | — | The busier of its first two months |
| 3 months onOctober 2026 | 72 | 14% | Loses players fast (better than 25% of 9,259 other games) |
| 12 months onJuly 2027 | — | — | Not over yet |
ZeroSpace kept 14% of the average players it had at its launch in July 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
ZeroSpace is a sci-fi real-time strategy game with an RPG campaign. Play the story as Commander Aster, securing humanity’s place in the galaxy, or team up with a friend in the co-op Galactic War and take on an endless variety of missions against the AI.

Update #17 Pumpkin Patch, Group Movement & Performance - October 26th 2026 (27 Oct 2026): Players peaked at 1.6× the week before's average. Since it came out, players averaged 11% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Update #17 Pumpkin Patch, Group Movement & Performance - October 26th 202627 Oct 2026 · week before: 4.6 of 7 days; 5.9 of 7 days so far | 129 (1.6×) | −11% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 99 | +26 | +36.2% | 129 |
| October 2026Oct 2026 (from 22 Oct) | 72 | −23 | −23.8% | 129 |
| September 2026Sept 2026 | 95 | −112 | −54.2% | 185 |
| August 2026Aug 2026 | 208 | −306 | −59.6% | 765 |
| July 2026Jul 2026 | 513 | — | — | 884 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.