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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 8 Nov, 09:00 UTC | 0 | 0 | 1 |
| 7 Nov, 00:00 UTC | 0 | 0 | 1 |
| 30 Oct, 09:00 UTC | 0 | 0 | 1 |
| 27 Oct, 13:00 UTC | 0 | 0 | 1 |
| 27 Oct, 09:00 UTC | 0 | 0 | 1 |
| 27 Oct, 03:00 UTC | 0 | 0 | 1 |
| 26 Oct, 21:00 UTC | 0 | 0 | 1 |
| 26 Oct, 15:00 UTC | 0 | 0 | 1 |
| 26 Oct, 09:00 UTC | 0 | 0 | 1 |
| 26 Oct, 03:00 UTC | 0 | 0 | 1 |
| 25 Oct, 21:00 UTC | 0 | 0 | 1 |
| 25 Oct, 15:00 UTC | 0 | 0 | 1 |
| 25 Oct, 09:00 UTC | 0 | 0 | 1 |
| 25 Oct, 03:00 UTC | 0 | 0 | 1 |
| 24 Oct, 21:00 UTC | 1 | 1 | 1 |
| 24 Oct, 15:00 UTC | 0 | 0 | 1 |
| 24 Oct, 09:00 UTC | 0 | 0 | 1 |
| 24 Oct, 03:00 UTC | 0 | 0 | 1 |
| 23 Oct, 21:00 UTC | 0 | 0 | 1 |
| 23 Oct, 15:00 UTC | 0 | 0 | 1 |
| 23 Oct, 09:00 UTC | 0 | 0 | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A spell-duel game that combines the Five Elements theory and match-three gameplay.

Quality of Life Update (26 Oct 2026): Since it came out, players averaged 100% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Quality of Life Update26 Oct 2026 · week before: 2.8 of 7 days; 4.3 of 7 days so far | 0 | −100% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 7 Nov) | 0 | 0 | −100% | 0 |
| October 2026Oct 2026 (from 23 Oct) | 0 | — | — | 1 |
Average and peak concurrent players each month, and the change in average players from the month before.