Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 10005697
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 10005697 | 1.17.0.0 Patch Notes |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 30 Nov 2022 | 1.17.0.0 Patch Notes Update |
| 25 Oct 2022 | 1.16.3.0 Hotfix Patch Notes Patch notes |
| 19 Oct 2022 | 1.16.2.0 Patch Notes Update |
| 8 Jun 2022 | 1.15.1.0 Patch Notes Patch notes |
| 25 May 2022 | Anniversary Event - 1.15.0.0 Patch Notes Update |
| 20 Apr 2022 |
| Luminous Night - 1.14.1.0 Patch Notes Update |
| 8 Feb 2022 | Festival of Frost - 1.13.1.0 Patch Notes Update |
| 17 Dec 2021 | 1.12.1.0 Hotfix Patch Notes Patch notes |
| 14 Dec 2021 | Season 1: Cloudy Climb - 1.12.0.0 Patch Notes Update |
| 13 Oct 2021 | Update 1.11.1.0 Patch Notes Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count