| Poll | Players |
|---|---|
| 14 Nov, 18:26 UTC | 0 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Warlordocracy v11.2 (6 Nov 2026): Players peaked at 3.3× the week before's average. Since it came out, players averaged 33% fewer than the week before. Another update came 3 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Warlordocracy v11.26 Nov 2026 · week before: 5.2 of 7 days; 6.6 of 7 days so far; next update 3 days later | 1 (3.3×) | −33% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | 0 | — | 1 |
| October 2026Oct 2026 (from 22 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.
A party-based RTWP (real-time with pause) RPG that gradually grows into a large-scale strategy game as you amass soldiers and fame, or infamy.
