| Poll | Players |
|---|---|
| 12:47 UTC | 139 |
| 08:46 UTC | 138 |
| 04:45 UTC | 386 |
| 00:44 UTC | 368 |
| 2 Nov, 20:44 UTC | 558 |
| 2 Nov, 16:43 UTC | 226 |
| 2 Nov, 12:42 UTC | 164 |
| 2 Nov, 08:41 UTC | 160 |
| 2 Nov, 04:40 UTC | 446 |
| 2 Nov, 00:39 UTC | 508 |
| 1 Nov, 20:38 UTC | 726 |
| 1 Nov, 16:37 UTC | 532 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchSeptember 2025 | 7,625 | — | The busier of its first two months |
| 3 months onDecember 2025 | 909 | 12% | Loses players fast (better than 19% of 9,258 other games) |
| 12 months onSeptember 2026 | 1,297 | 17% | About average (better than 46% of 7,793 other games) |
Jump Space kept 12% of the average players it had at its launch in September 2025 after 3 months and 17% after 12 months. Monthly averages, ranked against every game we can score. How we count
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.

Anniversary Patch 11 - v0.7.16.12 (23 Oct 2026): Players peaked at 2.7× the week before's average. In the week after, players averaged 21% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| Anniversary Patch 11 - v0.7.16.1223 Oct 2026 · week before: 1.1 of 7 days | 897 (2.7×) | +21% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 365 | −37 | −9.2% | 726 |
| October 2026Oct 2026 (from 22 Oct) | 401 | −895 | −69% | 897 |
| September 2026Sept 2026 | 1,297 | +828 | +176.6% | 9,271 |
| August 2026Aug 2026 | 469 | −623 | −57.1% | 1,276 |
| July 2026Jul 2026 | 1,092 | +469 | +75.3% | 2,914 |
| June 2026Jun 2026 | 623 | +216 | +52.9% | 3,147 |
| May 2026May 2026 | 407 | −242 | −37.3% | 1,150 |
| April 2026Apr 2026 | 649 | +164 | +33.9% | 2,132 |
| March 2026Mar 2026 | 485 | +163 | +50.9% | 3,047 |
| February 2026Feb 2026 | 321 | −540 | −62.7% | 957 |
| January 2026Jan 2026 | 861 | −47 | −5.2% | 3,299 |
| December 2025Dec 2025 | 909 | +141 | +18.4% | 3,490 |
| November 2025Nov 2025 | 768 | −947 | −55.2% | 2,376 |
| October 2025Oct 2025 | 1,714 | −5,911 | −77.5% | 6,719 |
| September 2025Sept 2025 | 7,625 | — | — | 21,962 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
About 14–18 Sept 2026: That month's peak was 20× the month before's average. The month after, players averaged 14% fewer than before.
| Dates | Peak During | Change |
|---|---|---|
| About 14–18 Sept 2026 | 9,271 (20×) | −14% |
Monthly averages: August 2026, September 2026 and October 2026.
Average players over the 7 days before and after each, and the most at once during it. Dates marked “About” are from the developer’s news post. How we count