Lost Lives is a multiplayer 2D shooter with RPG elements set in the post-Soviet wasteland. Fight players in PvP or stand against hostile factions in co-op and endless survival. Hunt for loot, sell it for profit, and build a loadout that fits your playstyle. The right gear means life or death.

| Poll | Players |
|---|---|
| 00:46 UTC | 2 |
| 10 Nov, 20:45 UTC | 1 |
| 10 Nov, 16:44 UTC | 11 |
| 10 Nov, 12:44 UTC | 8 |
| 10 Nov, 08:42 UTC | 5 |
| 10 Nov, 04:40 UTC | 1 |
| 10 Nov, 00:40 UTC | 0 |
| 9 Nov, 22:55 UTC | 3 |
| 9 Nov, 18:54 UTC | 3 |
| 9 Nov, 14:53 UTC | 3 |
| 9 Nov, 10:52 UTC | 1 |
| 9 Nov, 06:51 UTC | 0 |
| 9 Nov, 02:50 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Patch 0.8.4.5 (10 Nov 2026): Players peaked at 1.5× the week before's average. Since it came out, players averaged 44% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Patch 0.8.4.510 Nov 2026 · week before: 3.8 of 7 days; 1 of 7 days so far | 11 (1.5×) | −44% |
| Patch 0.8.4.48 Nov 2026 · week before: 2.2 of 7 days; 2.6 of 7 days so far; next update 2 days later | 18 (2.1×) | −45% |
| 0.8.4.3 Hotfix7 Nov 2026 · week before: 1.2 of 7 days; 3.6 of 7 days so far; next update a day later | 18 (2.3×) | −24% |
| 0.8.4.2 Hotfix7 Nov 2026 · week before: 1 of 7 days; 3.8 of 7 days so far; next update a day later | 18 (2.3×) | −25% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) (from 6 Nov) | 7 | +6 | +1,190.3% | 26 |
| October 2026Oct 2026 (from 22 Oct) | 1 | — | — | 1 |
Average and peak concurrent players each month, and the change in average players from the month before.