Dragon Loop is a metroidvania combining time travel and branching map design. Explore the large open world in a five day loop, opening up new worldlines. Explore a 2D, hand-drawn world, engage in fast-paced battles, and retrieve memories to shape the future.

| Month | Peak | Average | Polls |
|---|---|---|---|
| October 2026 | 1 | 1 | 2 |
| September 2026 | 11 | 4 | Archive |
| August 2026 | 19 | 6 | Archive |
| July 2026 | 46 | 12 | Archive |
| June 2026 | 53 | 10 | Archive |
| May 2026 | 15 | 4 | Archive |
| April 2026 | 18 | 5 | Archive |
| March 2026 | 19 | 5 | Archive |
| February 2026 | 11 | 4 | Archive |
| January 2026 | 25 | 8 | Archive |
| December 2025 | 30 | 8 | Archive |
| November 2025 | 14 | 4 | Archive |
| October 2025 | 21 | 6 | Archive |
| September 2025 | 15 | 4 | Archive |
| August 2025 | 26 | 10 | Archive |
| July 2025 | 70 | 17 | Archive |
| June 2025 | 158 | 51 | Archive |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
The average and peak number of people in the game on Steam in each calendar month before our own collection began. These figures come from a licensed historical archive, not from our own polls.
Source: Licensed historical archive, Monthly player history. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2025 | 51 | — | The busier of its first two months |
| 3 months onSeptember 2025 | 4 | 8.2% | Loses players fast (better than 11% of 7,560 other games) |
| 12 months onJune 2026 | 10 | 20% | About average (better than 53% of 6,584 other games) |
衔尾:龙之铃 DragonLoop kept 8.2% of the average players it had at its launch in June 2025 after 3 months and 20% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 1 | −3 | −72.2% | 1 |
| September 2026Sept 2026 | 4 | −2 | −35.3% | 11 |
| August 2026Aug 2026 | 6 | −7 | −54.3% | 19 |
| July 2026Jul 2026 | 12 | +2 | +19.8% | 46 |
| June 2026Jun 2026 | 10 | +6 | +143.4% | 53 |
| May 2026May 2026 | 4 | −1 | −12% | 15 |
| April 2026Apr 2026 | 5 | −1 | −12.9% | 18 |
| March 2026Mar 2026 | 5 | +2 | +53.2% | 19 |
| February 2026Feb 2026 | 4 | −4 | −54.3% | 11 |
| January 2026Jan 2026 | 8 | 0 | +0.1% | 25 |
| December 2025Dec 2025 | 8 | +4 | +80.2% | 30 |
| November 2025Nov 2025 | 4 | −2 | −32.6% | 14 |
| October 2025Oct 2025 | 6 | +2 | +54.9% | 21 |
| September 2025Sept 2025 | 4 | −6 | −57.7% | 15 |
| August 2025Aug 2025 | 10 | −7 | −43.2% | 26 |
| July 2025Jul 2025 | 17 | −33 | −66% | 70 |
| June 2025Jun 2025 | 51 | — | — | 158 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.