| Poll | Players |
|---|---|
| 12:27 UTC | 33 |
| 08:27 UTC | 32 |
| 04:25 UTC | 39 |
| 01:00 UTC | 41 |
| 29 Oct, 21:00 UTC | 40 |
| 29 Oct, 16:59 UTC | 32 |
| 29 Oct, 12:59 UTC | 27 |
| 29 Oct, 08:58 UTC | 27 |
| 29 Oct, 04:57 UTC | 36 |
| 29 Oct, 00:56 UTC | 43 |
| 28 Oct, 20:55 UTC | 43 |
| 28 Oct, 16:55 UTC | 37 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2024 | 112 | — | The busier of its first two months |
| 3 months onJune 2024 | 17 | 15% | Loses players fast (better than 27% of 9,121 other games) |
| 12 months onMarch 2025 | 39 | 35% | Holds players well (better than 71% of 7,653 other games) |
9 Days kept 15% of the average players it had at its launch in March 2024 after 3 months and 35% after 12 months. Monthly averages, ranked against every game we can score. How we count
You have 9 days before the final fight. At your current state, you do not stand a chance! Explore this Open World to gain new skills and abilities for the battle. Choose where you go, what you do carefully. You cannot waste time! You have 9 days.

9 Days | Patch 1.45 - Health Overflow and Quality of Life Improvements (30 Oct 2026): Players peaked at 1.0× the week before's average. Since it came out, players averaged 9% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| 9 Days | Patch 1.45 - Health Overflow and Quality of Life Improvements30 Oct 2026 · week before: 6.8 of 7 days; 0.4 of 7 days so far | 39 (1.0×) | −9% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 20 Oct) | 37 | +3 | +7.3% | 62 |
| September 2026Sept 2026 | 35 | −1 | −2.4% | 94 |
| August 2026Aug 2026 | 36 | −20 | −35.9% | 73 |
| July 2026Jul 2026 | 56 | −14 | −20% | 137 |
| June 2026Jun 2026 | 69 | −57 | −45.2% | 153 |
| May 2026May 2026 | 127 | −4 | −3.1% | 378 |
| April 2026Apr 2026 | 131 | +94 | +253.8% | 710 |
| March 2026Mar 2026 | 37 | −1 | −1.5% | 99 |
| February 2026Feb 2026 | 38 | −7 | −14.9% | 89 |
| January 2026Jan 2026 | 44 | +14 | +46.2% | 112 |
| December 2025Dec 2025 | 30 | +14 | +90.5% | 103 |
| November 2025Nov 2025 | 16 | −6 | −28.5% | 37 |
| October 2025Oct 2025 | 22 | +1 | +3.1% | 49 |
| September 2025Sept 2025 | 22 | −13 | −38.6% | 58 |
| August 2025Aug 2025 | 35 | −20 | −36.3% | 68 |
| July 2025Jul 2025 | 55 | +15 | +38.9% | 223 |
| June 2025Jun 2025 | 40 | −13 | −24.3% | 222 |
| May 2025May 2025 | 52 | +12 | +28.8% | 142 |
| April 2025Apr 2025 | 41 | +1 | +3.5% | 181 |
| March 2025Mar 2025 | 39 | +18 | +88.5% | 104 |
| February 2025Feb 2025 | 21 | −1 | −3.3% | 49 |
| January 2025Jan 2025 | 22 | +4 | +24.8% | 74 |
| December 2024Dec 2024 | 17 | −12 | −41.3% | 52 |
| November 2024Nov 2024 | 29 | +8 | +38.2% | 79 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2024Oct 2024 | 21 | −3 | −13% | 73 |
| September 2024Sept 2024 | 24 | −14 | −37% | 59 |
| August 2024Aug 2024 | 39 | +19 | +91.9% | 90 |
| July 2024Jul 2024 | 20 | +3 | +19.5% | 119 |
| June 2024Jun 2024 | 17 | −20 | −53.8% | 40 |
| May 2024May 2024 | 37 | −5 | −11.3% | 134 |
| April 2024Apr 2024 | 41 | −71 | −63.1% | 115 |
| March 2024Mar 2024 | 112 | — | — | 615 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.