| Poll | Players |
|---|---|
| 10:04 UTC | 104 |
| 06:04 UTC | 126 |
| 02:03 UTC | 204 |
| 12 Nov, 22:03 UTC | 212 |
| 12 Nov, 18:02 UTC | 173 |
| 12 Nov, 14:00 UTC | 200 |
| 12 Nov, 10:14 UTC | 78 |
| 12 Nov, 06:13 UTC | 122 |
| 12 Nov, 02:13 UTC | 256 |
| 11 Nov, 22:12 UTC | 225 |
| 11 Nov, 18:11 UTC | 291 |
| 11 Nov, 14:10 UTC | 239 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 356 | −988 | −73.5% | 938 |
| October 2026Oct 2026 (from 21 Oct) | 1,343 | — | — | 3,518 |
Average and peak concurrent players each month, and the change in average players from the month before.
November 13 Patch (12 Nov 2026): Since it came out, players averaged 43% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| November 13 Patch12 Nov 2026 · week before: 6.9 of 7 days; 1.4 of 7 days so far | 256 (0.9×) | −43% |
| Escape From Playtime Patch 3: Happy Halloween!30 Oct 2026 · week before: 6.8 of 7 days; 6.9 of 7 days so far | 1,124 (1.3×) | −34% |
| Escape From Playtime Patch 2: The Lobby Doors Are Open!28 Oct 2026 · 6.9 of 7 days so far; next update 2 days later | 1,189 (1.0×) | −44% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
An online 2-8 player co-op horror experience where you and your friends are trapped in an abandoned toy factory. A mysterious voice commands you for an unknown purpose as you explore shifting halls, scavenge for tools, and fight for survival against creatures that lurk in the dark.
