MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.

| Poll | Players |
|---|---|
| 30 Oct, 22:50 UTC | 756 |
| 30 Oct, 18:50 UTC | 935 |
| 30 Oct, 14:49 UTC | 880 |
| 30 Oct, 10:48 UTC | 474 |
| 30 Oct, 00:40 UTC | 591 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchNovember 2025 | 2,232 | — | The busier of its first two months |
| 3 months onFebruary 2026 | 517 | 23% | About average (better than 47% of 9,121 other games) |
| 12 months onNovember 2026 | — | — | Not over yet |
MISERY kept 23% of the average players it had at its launch in November 2025 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 21 Oct) | 646 | +90 | +16.2% | 1,075 |
| September 2026Sept 2026 | 556 | −175 | −24% | 1,508 |
| August 2026Aug 2026 | 732 | +94 | +14.7% | 1,862 |
| July 2026Jul 2026 | 638 | −117 | −15.5% | 1,343 |
| June 2026Jun 2026 | 754 | −1,741 | −69.8% | 1,618 |
| May 2026May 2026 | 2,495 | +1,866 | +296.8% | 18,625 |
| April 2026Apr 2026 | 629 | +122 | +24% | 1,499 |
| March 2026Mar 2026 | 507 | −10 | −1.9% | 1,394 |
| February 2026Feb 2026 | 517 | −792 | −60.5% | 1,333 |
| January 2026Jan 2026 | 1,309 | +93 | +7.6% | 2,632 |
| December 2025Dec 2025 | 1,216 | −1,016 | −45.5% | 2,495 |
| November 2025Nov 2025 | 2,232 | — | — | 7,846 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
1st Anniversary Update (23 Oct 2026): Players peaked at 4.6× the week before's average. In the week after, players averaged 224% more than the week before. Another update came 3 days later, so that week is partly its doing.
| Update | Peak After | Change |
|---|---|---|
| Hotfix26 Oct 2026 · week before: 5.8 of 7 days; 4 of 7 days so far | 935 (1.7×) | +28% |
| 1st Anniversary Update23 Oct 2026 · week before: 2.7 of 7 days; next update 3 days later | 1,075 (4.6×) | +224% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count