CivIdle is an idle/incremental game that allows you to lead your own civilization through thousands of years from ancient times to the modern era. Expand your territory, explore a vast tech tree, build various wonders, and trade with global players: empire must grow and numbers must go up!

| Poll | Players |
|---|---|
| 29 Oct, 14:44 UTC | 278 |
| 28 Oct, 14:35 UTC | 295 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| Launch (Early Access)February 2024 | 750 | — | The busier of its first two months |
| 3 months onMay 2024 | 372 | 50% | Holds players well (better than 79% of 7,560 other games) |
| 12 months onFebruary 2025 | 247 | 33% | Holds players well (better than 68% of 6,584 other games) |
CivIdle kept 50% of the average players it had at its Early Access launch in February 2024 after 3 months and 33% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 303 | −56 | −15.6% | 346 |
| September 2026Sept 2026 | 359 | −29 | −7.5% | 464 |
| August 2026Aug 2026 | 388 | +5 | +1.3% | 468 |
| July 2026Jul 2026 | 383 | −49 | −11.4% | 485 |
| June 2026Jun 2026 | 432 | −26 | −5.7% | 581 |
| May 2026May 2026 | 458 | −54 | −10.6% | 576 |
| April 2026Apr 2026 | 512 | +12 | +2.5% | 650 |
| March 2026Mar 2026 | 500 | +1 | +0.1% | 633 |
| February 2026Feb 2026 | 499 | −143 | −22.3% | 691 |
| January 2026Jan 2026 | 642 | +94 | +17.2% | 916 |
| December 2025Dec 2025 | 548 | +226 | +70.4% | 766 |
| November 2025Nov 2025 | 322 | −27 | −7.7% | 417 |
| October 2025Oct 2025 | 348 | +26 | +8.1% | 449 |
| September 2025Sept 2025 | 322 | −33 | −9.4% | 412 |
| August 2025Aug 2025 | 356 | +129 | +57% | 599 |
| July 2025Jul 2025 | 227 | −7 | −2.9% | 296 |
| June 2025Jun 2025 | 233 | −2 | −0.7% | 296 |
| May 2025May 2025 | 235 | −8 | −3.2% | 303 |
| April 2025Apr 2025 | 243 | +11 | +4.7% | 317 |
| March 2025Mar 2025 | 232 | −16 | −6.3% | 304 |
| February 2025Feb 2025 | 247 | −8 | −3% | 345 |
| January 2025Jan 2025 | 255 | −1 | −0.5% | 361 |
| December 2024Dec 2024 | 256 | −28 | −9.9% | 356 |
| November 2024Nov 2024 | 284 | −36 | −11.2% | 368 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2024Oct 2024 | 320 | −5 | −1.6% | 415 |
| September 2024Sept 2024 | 326 | −11 | −3.2% | 437 |
| August 2024Aug 2024 | 336 | +18 | +5.7% | 444 |
| July 2024Jul 2024 | 318 | −46 | −12.7% | 433 |
| June 2024Jun 2024 | 365 | −8 | −2.1% | 485 |
| May 2024May 2024 | 372 | −9 | −2.5% | 488 |
| April 2024Apr 2024 | 382 | −130 | −25.4% | 513 |
| March 2024Mar 2024 | 512 | −238 | −31.8% | 787 |
| February 2024Feb 2024 | 750 | — | — | 1,032 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.