| Hour | Peak | Average | Polls |
|---|---|---|---|
| 10 Nov, 13:00 UTC | 10 | 10 | 1 |
| 10 Nov, 09:00 UTC | 11 | 11 | 1 |
| 10 Nov, 05:00 UTC | 6 | 6 | 1 |
| 10 Nov, 00:00 UTC | 0 | 0 | 1 |
| 9 Nov, 20:00 UTC | 7 | 7 | 1 |
| 9 Nov, 16:00 UTC | 6 | 6 | 1 |
| 9 Nov, 12:00 UTC | 13 | 13 | 1 |
| 9 Nov, 08:00 UTC | 10 | 10 | 1 |
| 9 Nov, 04:00 UTC | 9 | 9 | 1 |
| 9 Nov, 00:00 UTC | 5 | 5 | 1 |
| 8 Nov, 20:00 UTC | 3 | 3 | 1 |
| 8 Nov, 16:00 UTC | 4 | 4 | 1 |
| 8 Nov, 12:00 UTC | 9 | 9 | 1 |
| 8 Nov, 08:00 UTC | 12 | 12 | 1 |
| 8 Nov, 04:00 UTC | 11 | 11 | 1 |
| 8 Nov, 00:00 UTC | 5 | 5 | 1 |
| 7 Nov, 20:00 UTC | 5 | 5 | 1 |
| 7 Nov, 16:00 UTC | 11 | 11 | 1 |
| 7 Nov, 12:00 UTC | 14 | 14 | 1 |
| 7 Nov, 08:00 UTC | 13 | 13 | 1 |
| 7 Nov, 04:00 UTC | 8 | 8 | 1 |
| 7 Nov, 00:00 UTC | 9 | 9 | 1 |
| 6 Nov, 20:00 UTC | 4 | 4 | 1 |
| 6 Nov, 16:00 UTC | 12 | 12 | 1 |
| 6 Nov, 12:00 UTC | 10 | 10 | 1 |
| 6 Nov, 08:00 UTC | 10 | 10 | 1 |
| 6 Nov, 04:00 UTC | 12 | 12 | 1 |
| 6 Nov, 00:00 UTC | 4 | 4 | 1 |
| 5 Nov, 20:00 UTC | 5 | 5 | 1 |
| 5 Nov, 16:00 UTC | 8 | 8 | 1 |
| 5 Nov, 12:00 UTC | 14 | 14 | 1 |
| 5 Nov, 08:00 UTC | 11 | 11 | 1 |
| 5 Nov, 04:00 UTC | 11 | 11 | 1 |
| 5 Nov, 00:00 UTC | 2 | 2 | 1 |
| 4 Nov, 20:00 UTC | 4 | 4 | 1 |
| 4 Nov, 16:00 UTC | 16 | 16 | 1 |
| 4 Nov, 12:00 UTC | 15 | 15 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchAugust 2025 | 396 | — | The busier of its first two months |
| 3 months onNovember 2025 | 35 | 8.8% | Loses players fast (better than 11% of 9,247 other games) |
| 12 months onAugust 2026 | 10 | 2.5% | Loses players fast (better than 2% of 7,786 other games) |
OVIS LOOP kept 8.8% of the average players it had at its launch in August 2025 after 3 months and 2.5% after 12 months. Monthly averages, ranked against every game we can score. How we count
A pixel-art action roguelike with dynamic combat, player-led combo crafting and a post-apocalyptic battle of wolf and lamb. Step into the shoes of the robot-sheep Omega to wield sci-fi weapons and gather evolving skills to protect your flock. Jump into the loop and create a unique combat style.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 9 | −4 | −33% | 26 |
| October 2026Oct 2026 | 13 | −4 | −21.3% | 37 |
| September 2026Sept 2026 | 17 | +7 | +74% | 74 |
| August 2026Aug 2026 | 10 | −4 | −27.7% | 27 |
| July 2026Jul 2026 | 14 | −4 | −21.3% | 38 |
| June 2026Jun 2026 | 17 | +1 | +5% | 50 |
| May 2026May 2026 | 16 | −34 | −67.5% | 50 |
| April 2026Apr 2026 | 50 | +34 | +213.5% | 196 |
| March 2026Mar 2026 | 16 | −2 | −12.6% | 51 |
| February 2026Feb 2026 | 18 | −17 | −48.3% | 49 |
| January 2026Jan 2026 | 36 | +4 | +13.1% | 125 |
| December 2025Dec 2025 | 32 | −3 | −10% | 82 |
| November 2025Nov 2025 | 35 | 0 | −0.5% | 169 |
| October 2025Oct 2025 | 35 | −29 | −45.1% | 136 |
| September 2025Sept 2025 | 64 | −332 | −83.8% | 266 |
| August 2025Aug 2025 | 396 | — | — | 1,239 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.
0.6.3~4 Minor Update (26 Oct 2026): Players peaked at 3.0× the week before's average. In the week after, players averaged 10% more than the week before.
| Update | Peak After | Change |
|---|---|---|
| 0.6.3~4 Minor Update26 Oct 2026 · week before: 6.2 of 7 days | 26 (3.0×) | +10% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count