| Poll | Players |
|---|---|
| 17:40 UTC | 5 |
| 13:39 UTC | 8 |
| 09:38 UTC | 1 |
| 05:37 UTC | 1 |
| 01:36 UTC | 8 |
| 11 Nov, 21:36 UTC | 4 |
| 11 Nov, 17:35 UTC | 5 |
| 11 Nov, 13:34 UTC | 4 |
| 11 Nov, 05:56 UTC | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.

RIFTSTORM 0.6.4.2 - Two more guns (4 Nov 2026): Players peaked at 1.7× the week before's average. In the week after, players averaged 19% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| RIFTSTORM 0.6.4.2 - Two more guns4 Nov 2026 · week before: 6.9 of 7 days | 12 (1.7×) | −19% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 6 | −12 | −65.5% | 17 |
| October 2026Oct 2026 | 18 | −13 | −41.7% | 58 |
| September 2026Sept 2026 | 31 | −182 | −85.3% | 112 |
| August 2026Aug 2026 | 214 | — | — | 669 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.