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Achievements
257 hidden until unlocked
Average Unlock Rate
12%of owners, per achievement
Rare (Under 5%)
1040% of the list
Rarest
0.6%Golden Master
Most Common
75%Reality Check
| Unlocked by | Achievements | Share |
|---|---|---|
| Under 1% | 3 | |
| 1–5% | 7 | |
| 5–20% | 9 | |
| 20–50% | 5 | |
| 50% and over | 1 |
| # | Achievement | Unlocked |
|---|---|---|
| 1 | Reality CheckCollect your first death. | 75% |
| 2 | Into the PitHidden | 33% |
| 3 | Splish SplashCompletely rinse away the mess you made. | 26% |
| 4 | Broke Standard Orientation ProtocolBreak the soda machine. | 22% |
| 5 | Hide and SeekSeek out both plushies in The Basement. | 20% |
Share of the game’s Steam owners who unlocked each achievement, checked 25 Oct 2026. Steam counts owners who never played, so rates run low. How we count
| 6 | ROTTENHidden | 20% |
| 7 | Ultimate GamerBeat the high score on Memory Lane. | 16% |
| 8 | RedactedHidden | 16% |
| 9 | ErasedHidden | 11% |
| 10 | A Trip Down Memory Lane…Hidden | 10% |
| 11 | Smile for the CameraDestroy a security camera. | 8% |
| 12 | Emotionally SecureTrigger every single line of emotional encouragement. | 7% |
| 13 | Double the FunRide the blue slide a second time in WaterWorks. | 6% |
| 14 | Every Thread UnwovenComplete all endings. | 6% |
| 15 | Saturday ShowtimesAFK for 5 minutes after plugging in the TV in The Basement. | 5% |
| 16 | 30 LivesDo you know this iconic code? | 3% |
| 17 | CollectorCollect all collectibles. | 3% |
| 18 | Photographic MemoryComplete all endings and collect all collectibles. | 2% |
| 19 | Man’s Best FriendEncounter every animal picture in The Basement. | 2% |
| 20 | Camera-shyHidden | 2% |
| 21 | Smile AttackThrow a Smile plushie at Smile. | 2% |
| 22 | Secret TunnelHidden | 2% |
| 23 | NyctophileComplete the Canon ending without using the flashlight. | 0.9% |
| 24 | A Seamless JourneyComplete all endings and collect all collectibles without dying. | 0.7% |
| 25 | Golden MasterUnlock all achievements. | 0.6% |
Subliminal is a psychological horror game inspired by the urban legend of The Backrooms. Bleeding edge lighting and rendering, handcrafted open-ended levels, light and perspective-based puzzles, nostalgic spaces, unfamiliar faces, and a rotting feeling that something is not quite right.
