| Poll | Players |
|---|---|
| 20:42 UTC | 2 |
| 16:40 UTC | 3 |
| 12:38 UTC | 3 |
| 08:37 UTC | 0 |
| 04:32 UTC | 1 |
| 00:28 UTC | 2 |
| 30 Oct, 20:20 UTC | 0 |
| 30 Oct, 16:19 UTC | 1 |
| 30 Oct, 12:18 UTC | 0 |
| 30 Oct, 08:17 UTC | 1 |
| 30 Oct, 04:16 UTC | 0 |
| 30 Oct, 00:12 UTC | 1 |
| 30 Oct, 00:02 UTC | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Handmancers is a Rock, Paper, Scissors Roguelite deckbuilder with a first-person twist where clear tactical choices meet deck-building depth. Craft your deck, enhance your cards, equip tricky artifacts and face powerful enemies in strategic fights

Handmancers is leaving Early Access and launching in version 1.0 on November 12 (29 Oct 2026): Players peaked at 2.3× the week before's average. Since it came out, players averaged 15% fewer than the week before.
| Update | Peak After | Change |
|---|---|---|
| Handmancers is leaving Early Access and launching in version 1.0 on November 1229 Oct 2026 · week before: 6.8 of 7 days; 2.1 of 7 days so far | 3 (2.3×) | −15% |
Average players over the 7 days before and after each update post, and the most at once in the week after. Updates since we started counting this game’s players. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 20 Oct) | 1 | — | — | 3 |
Average and peak concurrent players each month, and the change in average players from the month before.